Signed in for you
Each start signs in with HostForge’s Hytale license, so players never see “Server authentication unavailable” and you never type a device code.
Keep your Hytale world online when you log off. HostForge runs a dedicated server and signs it in to Hytale for you, so friends join with the address and password, and you can bring the world you already play.
203.0.113.24:5520Illustrative values, not a live server.
A Hytale server only lets players in once it is signed in to Hytale, and a home server needs Java 25, an open UDP port and a machine left on. HostForge signs every start in with its own Hytale license, writes config.json for you, keeps the server on the current release and gives you an address to share.
Pick the game mode, how far players can see, a join password and the player slots, or keep the defaults.
North America or the EU, for up to 8 players on a free Co-op server.
Follow live progress, then share the address and password. Players add it under Servers in Hytale.
The practical tools your group needs once the world is running, without a separate server admin.
Each start signs in with HostForge’s Hytale license, so players never see “Server authentication unavailable” and you never type a device code.
Run /op add, /whitelist add and every other command from the Console tab, and edit config.json and the permission lists under Configuration files.
Upload a ZIP of a singleplayer world or another server’s universe, or a .tar.gz backup from another host, and download it whenever you want.
Run a dedicated Hytale world for your group at no cost during the beta. Spots are limited. Paid plans will follow, with at least 30 days' notice and time to download your world.
Start free beta serverIn Hytale, open Servers, choose Add Server and enter the address from the server page, with its port. If the server has a password, the game asks for it.
No. A Hytale server must be signed in before players can join. HostForge signs each start in with its own Hytale license, so there is no device code to enter and nothing to renew.
The Settings tab covers the game mode, the view distance, the description players see and the player slots. Everything else is in config.json under Configuration files, and HostForge keeps your edits.
Open the Console tab while the server runs and type /op add with your username. Operators, the whitelist and bans are kept in permissions.json, whitelist.json and bans.json, which you can also edit.
Yes. Zip your world’s folder from Saves, or only its universe folder, stop the server and upload the ZIP in the Backups tab. HostForge points the server at your world, and every player keeps their character.
Players can only join a server on the same version as their game. HostForge checks for new Hytale releases several times a day and prepares them on every host; a restart, or the Update button, moves your server onto the new release.
Mods you upload with your world in its mods folder load with the server. HostForge does not install CurseForge mods for you yet, and players need the same mods.
Yes. Your universe lives outside the game container, the server saves it as it shuts down, and HostForge takes a daily backup, keeping the last seven. You can also download the world at any time.