Workshop mods in a few clicks
Search the Project Zomboid Workshop from the control panel and add mods to your server. HostForge downloads them and writes the mod settings for you.
Configure, launch and manage a persistent Project Zomboid world from one focused control panel. Create a Co-op moddable beta server, browse community worlds, and keep your save moving with you.
play.hostforge.example:16261HostForge keeps infrastructure decisions close to the game setup, so your group can get from settings to a shareable address without a separate server admin ritual.
Start with the decisions your players will notice.
Choose a practical baseline for your group and mod load.
Follow live progress, then share the connection address.
HostForge gives your group the practical tools it needs after launch, without a separate server admin.
Search the Project Zomboid Workshop from the control panel and add mods to your server. HostForge downloads them and writes the mod settings for you.
Servers run on dedicated hardware in Beauharnois, Quebec, with direct player connections. More regions open as demand grows.
Upload a save ZIP from your current host. HostForge remaps the world so existing characters are recognized.
Public servers are more than connection details. Browse active worlds, discover the people shaping them, and find a group worth joining.
The players setting the pace across this world.
Run one persistent Co-op server for up to 8 players at no cost. Beta servers are limited and first come, first served. When paid plans start, beta testers keep their world and a lifetime founder discount.
Start free beta serverHostForge is in beta, and beta servers are free. Each account can run one Co-op server for up to 8 players with a persistent world. Server capacity is fixed, so beta servers are first come, first served; deleting a server frees its slot for someone else.
Your server and world stay as they are. You can subscribe from the server's Subscription tab at any time, and billing only starts when beta access ends. Beta testers get a lifetime founder discount on paid plans. Without a subscription, the server stops when the beta ends and its save stays available to download.
Yes. Search the Project Zomboid Workshop from your server's Mods tab and add items with a click. HostForge downloads only the selected mods and writes the server's Workshop and mod settings when it starts.
Players join with their normal Project Zomboid client. They only need the same mods as the server when a modded world is configured.
Yes. Stop the server, open the Server save tab, and upload a ZIP of your Project Zomboid save. Archives from other hosts are remapped so existing characters are recognized. Server settings and mods are configured separately.
Yes. Your world and configuration live outside the game container, and HostForge takes a daily backup, keeping the last seven. You can also download the save at any time.
In North America, on dedicated hardware in Beauharnois, Quebec, close to Eastern Canada and the US East Coast. Players elsewhere can join, but will see higher ping. More regions open as demand grows.
Browse public Project Zomboid worlds by name, status and region, open a server profile, and see live player activity and community highlights before joining.