Crossplay with consoles
Players on Steam, Xbox, PlayStation 5 and Mac share one world. Keep it to Steam players with one switch.
Keep your Palworld world online when the host logs off, for more than the 4 players co-op allows. Launch a free dedicated server, set its rates and rules, play with friends on Xbox and PlayStation, and bring the world you already play.
203.0.113.24:8211Illustrative values, not a live server.
No spare PC left on overnight and no port forwarding. HostForge runs the dedicated server, writes PalWorldSettings.ini for you, saves the world before every stop, keeps it on the current game version, and gives you an address and password to share.
Pick experience, capture and spawn rates, what players drop on death, PvP, raids, hardcore and base limits, or keep the defaults.
North America or the EU, for up to 8 players on a free Co-op server.
Follow live progress, then share the address and password. Make it public and console players find it in the community servers.
The practical tools your group needs once the world is running, without a separate server admin.
Players on Steam, Xbox, PlayStation 5 and Mac share one world. Keep it to Steam players with one switch.
Set the main rates and rules in the Settings tab. Everything else is in PalWorldSettings.ini, which you can edit, and HostForge keeps your edits.
Upload a ZIP of a co-op world or another server's world, or a .tar.gz backup from another host, and download it whenever you want.
Run a dedicated Palworld world for your group at no cost. Spots are limited and no end date is set. If that ever changes, you get at least 30 days' notice and time to download your world.
Start free beta serverHostForge is in beta, and beta servers are free. Each account can run one free Co-op server for up to 8 players. For a world with many busy bases, pick Co-op High Performance when you create it; for up to 32 players, request a custom server.
On Steam, choose Join Multiplayer Game, enter the address from the server page as IP:port in the box at the bottom, and choose Connect. On Xbox and PlayStation, make the server public and players search the community servers for its name.
Yes. Crossplay is on by default, so players on Steam, Xbox, PlayStation 5 and Mac share the world. Console players can only join servers listed in the community servers, so make the server public. Turn crossplay off in the settings to keep it to Steam.
The Settings tab covers experience, capture and spawn rates, egg hatching time, day and night speed, damage, hunger and stamina, what players drop on death, PvP, friendly fire, raids, hardcore, lost Pals, fast travel, base and guild limits, voice chat and crossplay. Every other option is in PalWorldSettings.ini under Configuration files.
The server page shows an admin password. In the game, type /AdminPassword and that password in the chat. Admins can kick and ban; bans are kept in banlist.txt, which you can edit while the server is stopped.
Yes. Stop the server, open the Backups tab and upload a ZIP of the world folder, the one holding Level.sav. HostForge leaves out WorldOption.sav so the server's settings apply. On a dedicated server the co-op host makes a new character, while everyone else keeps theirs; our guide explains why.
Players can only join a server on the same version as their game. HostForge checks Steam for new dedicated server builds several times a day and prepares them on every host; a restart, or the Update button, moves your server onto the new version.
Not yet. Palworld servers on HostForge run the game as Pocketpair ships it.
Yes. Your world lives outside the game container, the server saves it every 30 seconds and before every stop, and HostForge takes a daily backup, keeping the last seven. You can also download the world at any time.